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Follow the Frozen Footsteps

Follow the Frozen Footsteps

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Devlog

  • Creating the Axe
    March 23, 2018 by FrostbiteGames
    Hello, My name is Stephanie Verner, Environment, Prop Artist and Lighting Artist for Team Frostbite. Today I'll be going over how I created the Axe asset seen in our game Follow the Frozen Footsteps... Continue reading
  • Source Control
    March 23, 2018 by FrostbiteGames
    If the title was enough to catch your attention the first thing you may be asking is what in the heck is 'Source Control'. Well, Source Control remains one of my biggest regrets for not implementing e... Continue reading
  • Blueprinting 101 & Learning Visual Scripting
    March 23, 2018 by FrostbiteGames
    Since our team did not have a dedicated programmer I personally decided to take point on this task and see if I could fill the role adequately enough for this project. To start things off we had chose... Continue reading
  • Forming Team Frostbite
    March 23, 2018 by FrostbiteGames
    Week 1 of the 11 week planning phase of our class a team of students are put together with the ultimate goal of creating a video game, producing the project and launching it for play to the public. Th... Continue reading
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