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Follow the Frozen Footsteps
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Devlog
Creating the Axe
March 23, 2018
by
FrostbiteGames
Hello, My name is Stephanie Verner, Environment, Prop Artist and Lighting Artist for Team Frostbite. Today I'll be going over how I created the Axe asset seen in our game Follow the Frozen Footsteps...
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Source Control
March 23, 2018
by
FrostbiteGames
If the title was enough to catch your attention the first thing you may be asking is what in the heck is 'Source Control'. Well, Source Control remains one of my biggest regrets for not implementing e...
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Blueprinting 101 & Learning Visual Scripting
March 23, 2018
by
FrostbiteGames
Since our team did not have a dedicated programmer I personally decided to take point on this task and see if I could fill the role adequately enough for this project. To start things off we had chose...
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Forming Team Frostbite
March 23, 2018
by
FrostbiteGames
Week 1 of the 11 week planning phase of our class a team of students are put together with the ultimate goal of creating a video game, producing the project and launching it for play to the public. Th...
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